Last year’s hit VR movie Ready Player One featured some fantastic future dream tech, from omni-directional treadmills that you can set up in your front room to a sprawling virtual world called The Oasis that everyone unashamedly prefers to the real one. Read More >>
Razer’s gotten a little more realistic with its concepts recently. It used to be it would show off things like a three-screen laptop that defied logic. Now it’s showing off concepts that feel like natural progressions of what the company has on the market. Take haptic feedback. Razer already has a headset that vibrates along with the games you play – rumbling when there’s a loud noise. That product, the Razer Nari Ultimate, went on sale late last year for £200. But what if it wasn’t the only thing trembling? The Razer Hypersense concept adds rumble to a chair, mouse, and even a keyboard armrest. Read More >>
Researchers from the University of Pittsburgh and UPMC have developed a system that’s enabling a man with quadriplegia to experience the sensation of touch through a robotic arm that he controls with his brain. Read More >>
I was sceptical. Two cubes sat side-by-side, looking like stripped-down 3D printers. I sat in front of one as instructed, and reached my hand inside, toward a floating disembodied finger. Just at the moment I knew I’d stab through the illusion, I had the ultimate “E.T. phone home” moment—I swear I could feel the other finger pressing on mine. Read More >>
There has been talk of the years of haptics technologies which would allow us to move our hand over a glass touchscreen and be tricked into thinking we were touching a fuzzy material, or some rough surface. But that was all R&D talk. At Mobile World Congress this year, however, AllThingsD found a pair of companies who have put that haptic feedback tech into functioning prototype devices: Read More >>