Jony Ive’s Promotion Could Mean the Next Design Revolution at Apple

So Jony Ive has a new title. So what? This banal little reshuffling could have a much bigger impact on Apple than you’d think. As Ive steps back from running day-to-day operations, it will make room for new designers — and a new design language — to emerge from the studio he managed for 20 years. And it’s about time. Read More >>

The Endangered Art of Product Design Sketching, Explained by the Pros 

When it comes to design, nothing beats a model. But it's also hard to overstate the importance of being able to draw while you develop an idea, whether that be by hand or by computer. In a new book out in December, two of the best discuss the fine art of, well, art. Read More >>

Jony Ive Even Engineered the Sound of the Apple Watch Clasp

Even though most of us never even notice it, Apple has a fantastic history of sound design, from the ping of the text message to the decades-old powering up noise. That legacy runs through Apple's new era of product design too, right down to the sound of the new Apple Watch clicking open. Read More >>

Meet the Company Google Just Bought To Design its Future

Yesterday, Google announced it's taking a big step into its future: By buying Gecko Design, an 18-year-old product design and mechanical engineering studio, to be part of Google X. What could Google want with a smaller engineering company like Gecko? Its ability to build real-world products, that's what. Read More >>

Seven Smart New Inventions That We Should Have Had all Along

Every year, Dyson asks industrial designers, product designers, and engineers to submit their smart solution to a problem — any problem. It's an awesomely broad request, and it usually results in some pretty fascinating entries. Leading up to this year's Dyson Award, we took a look at just a tiny fraction of the entries. Read More >>

The Weirdest Products Apple Tried to Sell in the 1980s

In 1986, Apple tried to turn itself into a beacon for the fashion world. Banking on the popularity of the Mac, the company launched an extensive catalogue of clothing and accessories known as the Apple Collection. And it couldn't have been more '80s if it tried. Read More >>

This Magical Table’s Electromagnetic Field Turns on Nearby Light Bulbs

Hold a fluorescent light bulb near this table, and the filament will suddenly flicker on. It looks like magic, but it's simple science: An embedded circuit produces an electromagnetic field that acts on the mercury gas inside the bulbs, making them glow as if they're plugged in. Read More >>

What the Xbox One, PS4, and Wii U Tell Us About the Future of Consoles

Most pieces of technology—like smartphones, TVs, and even computers—are replaced by new models every six or twelve months. Game consoles, on the other hand, are meant to last for at least five years. Which means that every generation is a true milestone of UI, gaming, and industrial design. So what does the latest crop tell us about the state of the console? Read More >>

This Encyclopedic Site Contains 41 Years of Video Game Console Design

Commercially successful video game consoles—your Game Boys and your PlayStations—are iconic pieces of product design. But they're only part of the story. There are dozens of other machines that either didn't catch on or failed miserably. Evan Amos has devoted himself to cataloging them all. Read More >>

Adobe’s Experimental Stylus Just Got Real, And Is Coming Within a Year

When Adobe unveiled its first attempt at building hardware tools—a stylus called Project Mighty and a digital ruler called Project Napoleon—last April, the company was careful to describe the devices as experimental projects, dancing around whether we’d ever be able to, you know, buy them. But today, Mighty and Napoleon are real: Adobe has announced that both devices will likely ship in early 2014. Read More >>

How Chupa Chups Put Salvador Dalí in the Sweet Shop

The Chupa Chups packaging is uncanny—you could spot the swirly, colourful wrapper from a mile away, and you'd instantly know it was the most famous Spanish lollipop in the world. David Airey, an Ireland-based graphic designer, put together this illustration that shows the evolution of the Chupa Chups logo since it first arrived on the scene in 1958. Read More >>

An Ingenious Camera That Splits in Two Turns Everyone Into a Subject

There's one in every family or group of friends: A photographer who—willing or not—spends most of their time behind the lens, and ends up conspicuously absent from nearly every photo. It's inevitable. Well, not any more. The Duo, a working concept camera, splits in half to capture both photographer and photographee at the exact same instant. Read More >>

8 Designs That Rethink the Way We’re Buried

The way we bury our dead hasn't changed much over the past two thousand years. But it needs to change soon, according to a group of designers, philanthropic foundations, and funeral directors who sponsored a recent design competition to rethink burial traditions in the face of emerging problems with the status quo. It's a much less macabre concept than it sounds. Read More >>

xbox one
The Industrial Design Behind Xbox One’s “Invisible” System

When Microsoft introduced Kinect three years ago, it brought pervasive computing into many homes for the very first time. Today, with the announcement of Xbox One, it's poised to pull millions of people into the era of the truly connected home. And we're all going to look damn good getting there. Read More >>

10 Inspiring Objects from Salone del Mobile, the Centre of the Design Universe

Salone del Mobile limped to a close last week, with tons of shade being thrown at exhibitors by big-name critics who say it's "changed." Yep, the glitziest, most-hyped design week of the year — informally nicknamed Salone del Marketing — has definitely changed. Chalk it up to the protracted recession most of Europe is slogging through: £100,000 tables just don't interest people (even rich people!) like they used to. Read More >>