microsoft
Microsoft Just Made It a Lot Easier to Port Cool PC Games to Xbox

Today, Microsoft announced a new DirectX standard that it claims will not only sync the graphics improvement process in games across both PC and console, but will also be backwards compatible with older PC hardware. If it works as explained it’s going to be a lot easier to port games from PC to Xbox and vice versa. Read More >>

computing
Vulkan API Now Supports Ray Tracing and That’s Great News If You Game

Khronos Group, the company behind the Vulkan application programming interface (API), announced this week that it now supports ray tracing: the buzzword friendly feature Nvidia pushed and console makers like Sony and Microsoft seem to be adopting into their next-gen consoles. The support makes it the only cross-OS platform API to do so. The updated Vulkan API is publicly available for developers to use, and Khronos hopes to receive enough feedback from the developer community before specifications are finalised. Read More >>

microsoft
AMD’s Ray Tracing Looks Great on the Xbox Series X, but It’s Based on Nvidia’s Code

We’ve known for a while that Microsoft’s next-gen console, Xbox Series X, will include ray tracing, but we haven’t seen what it will look like until now. In a blog post yesterday Microsoft gave the most spec-heavy details about the new system yet. However, a deep dive by Digital Foundry provides a closer look at what the AMD GPU inside the Xbox Series X, powered by next-gen RDNA 2 architecture, can do. Read More >>

apple
Apple and Nvidia Are Over

The last vestiges of Nvidia and Apple’s long-term relationship are ending shortly. On Monday Nvidia published the release notes for the next update of its Compute Unified Device Architecture (CUDA) platform and noted that “CUDA 10.2 (Toolkit and NVIDIA driver) is the last release to support macOS for developing and running CUDA applications.” That means all future versions of CUDA will lack support for Apple devices, which could leave a decent share of the pro community, as well as the hackintosh community, without support for the most popular discrete GPUs being made at the moment. Read More >>

gaming
Sony Seems Ridiculously Proud of the PS5’s SSD

Wired has yet another exclusive look at the Sony PS5. Yesterday, Wired’s Peter Rubin detailed a recent visit to Sony’s California HQ where he checked out a dev console, played a few demos, and got a few more details on the PS5 – including release date and ray tracing facts. But the bulk of the piece – and seemingly the bulk of the message Sony is trying to convey – is that solid-state drives are brilliant. Read More >>

gaming
A Nerdy Theory About Why PS5 and Project Scarlett Aren’t Coming Until 2020

Let’s think about this. Disappointing as it might be, we’re not getting a new PlayStation or Xbox in 2019. There are a lot of reasons why. But I’ve been thinking about this quite a bit, and I think I have figured out at least one very good reason. AMD, Sony, and Microsoft all declined to speak about future products when I asked them about this theory, but just because they won’t talk to me about my theory, doesn’t mean it’s pointless. So what’s my theory? I think the graphics architecture Microsoft and Sony need to build their consoles just isn’t ready yet. Read More >>

gaming
Ray Tracing Is Coming to a Whole Lot of GPUs

If you thought ray tracing was only going to be possible on Nvidia’s pricey line of Turing GPUs you would be wrong. Today the company has announced ray tracing support for a wide range of GPUs ranging from the Nvidia GTX 1060 all the way up to the super beefy Titan V. The 1060 can notably be found for as little as £200 and its price is expected to drop even further. Read More >>

reviews
The Nvidia RTX 2060 Is Perfectly Adequate

At CES a reporter had a question for Nvidia CEO Jensen Huang. What could he say to alleviate the concerns of fans who felt that the new RTX 20-series GPUs were overpriced and trying to force ray tracing technology on customers who don’t have much use for it? Huang smiled, with a mixture of serenity and satisfaction. “2060,” he said as if those four numbers were the secret to life and all of Nvidia’s success. Huang was referencing the just announced Nvidia RTX 2060 GPU, a card that’s pricier than its equivalent in previous generations, but still your most accessible entry point to the future of graphics. Read More >>

nvidia
CES 2019: Nvidia is Finally Making Ray Tracing Graphics More Affordable With its New RTX 2060 Card

Okay, you’ve probably heard of ray tracing right? When Nvidia announced its Turing GPU architecture last year, it couldn’t stop talking about ray tracing, which is some very cool technology that allows reflections and shadows in a digitally rendered environment (like a game) to behave as they would in real life. It’s using the GPU to trace each ray of light digitally created, and it looks really damn cool. Read More >>

nvidia
CES 2019: Nvidia’s Powerhouse Ray Tracing GPUs Are Finally Coming to Laptops

It’s something we’ve all expected since Nvidia first announced the RTX 20-series of GPUs last year. Super fast ray tracing graphics cards in a laptop. And finally, after months of waiting, Nvidia announced the new series of GPUs at CES. Read More >>