The Voice-Control System You Use In the Car Is Way More Distracting Than You Think

Many drivers think that it’s safer to use a voice-controlled assistant like Cortana or Siri while driving, instead of directly interacting with a phone. But a pair of new studies about voice-controlled assistants and in-car hands-free systems are still “very distracting, very error prone and very frustrating to use.” Read More >>

How Two Ex-Amazon Engineers Invented a New Type of Customisable Force Interface 

It feels like a wave of pressure-sensitive tactile interfaces has been about to crest for years. But a pair of engineers believe they’ve built the hardware and software that could delivers on that promise and they’ve recently funded the first round of production in just a couple of hours. Read More >>

Meet the Crack Team That Designed the Technology in Age of Ultron

You probably didn’t think about it sitting in the cinema, but all the technology in Avengers: Age of Ultron was designed by someone in the real world; from Stark’s Iron Man schematics to Cho’s medical scans. Who are the designers that built this world? Meet Territory Studio. Read More >>

12 Fascinating Projects From the Bleeding Edge of Interaction Design

Smartwatches, tablets, and phones are great, but they’re not exactly futuristic technology. To find that, you have to look to the scientists and designers who are prototyping entirely new kinds of devices. Read More >>

Apple, or Anyone Else, Please Fix My Shitty ‘Smart’ Car 

The last time I was in a nice new car, the in-car display tried to take us to an incorrect address 40 miles away. It took fifteen minutes to enter a new address. It tried to make a call accidentally. The state of the "smart" car is horrendous—like, bad infomercial horrendous—and it's time for someone to fix it. Read More >>

apple watch
5 New Details That Show How Apple Wants Us to Use its Watch

This week the Apple Watch made a big step towards reality, with the release of WatchKit, a set of guidelines for developers of watch apps. Hidden within a fairly mundane document are plenty of glimpses at how Apple envisions smartwatches fitting in with our lives. Read More >>

Literally Anything is a Touchscreen With This Leap Motion Hack

Beer cans. Toys. Post-it notes. A fridge. Even a computer screen, because why not? All of these things become touch-sensitive thanks to a fun little piece of work courtesy of a Russian agency called The Family, which posted their work to Vimeo this week. Read More >>

Why Everyone Wants to Kill the Mouse and Keyboard

In the past 40 years, everything about our computers have changed: the screens; the guts; the size, weight, and materials; the software itself, of course. But one thing has stayed exactly the same, frozen in time from the early days: the tools we use to tell them what to do. So it's odd that we're so desperate to throw them out the window. Read More >>

How the iPhone’s Interface Would Look if it Acted Like Apple Watch

One of the most intriguing things about Apple Watch is its non-orthogonal user interface, where app icons are organised in a circular, zoomable jumble. And it turns out the good old iPhone could learn something about legible UI from its smaller, younger cousin. Read More >>

These Knobs and Sliders Turn an iPad Into a Custom Tactile Interface

There's a good reason why so many of us still prefer mechanical keyboards and real control boards despite the availability of touchscreen interfaces: in many cases, they give us more control over our digital worlds. Read More >>

Why We Still Use QWERTY Keyboards (Even Though They’re Awful)

How intuitive are modern keyboards? It can take a beginner ages to really get up to speed with a QWERTY keyboard, and without some form of formal training, most people wind up becoming one-finger typists. Read More >>

Seven Experimental Interfaces That Show the Future of UI Design

Trade shows might be sexier, but there’s no beating academic conferences for weird new tech. At the 27th Software and Technology Symposium in Honolulu, dozens of researchers presented a glimpse into the future of UI design; here are seven of the most interesting. Read More >>

The Surprising Reason Computer Screens Aren’t Green-on-Black Anymore

In the early days of personal computing (think MS Dos early) text was often white or green on a black screen. That didn't last long, of course, but there's a little-known reason that those shadowy screens weren't ideal for users. And it has to do with your poor eyesight. Read More >>