Virtual Police Could Be Better at Interviewing Eyewitnesses Than Real Ones, Study Suggests

As many a crime documentary has made clear, eyewitness testimony is often much less accurate than you might think. But a new study published recently in Frontiers in Psychology suggests there could be a relatively simple way to improve witness recollections: Have a virtual avatar do the interviewing instead of a policeman. Read More >>

Google Just Launched its First VR-Compatible Doodle

Today's Google is a world first, because it's the first Doodle that has some sort of 360-degree VR-compatible functionality. It's also a celebration of classic French filmmaker Georges Méliès, who's now probably best known for his work on A Trip to the Moon and The Impossible Voyage in the early 1900s. Read More >>

The Stand-Alone Oculus Go Can Hold its Own, But it Won’t Convince the Naysayers

In a world where virtual reality has a very high entry barrier, especially in terms of cost, there's a case to be made for a stand-alone headset that can be pulled out of a box and switched on with no faffing around. Or at least Oculus thinks so, and that's why it's released the Oculus Go. The headset is out today, and we got to play with one for ourselves. Here's what we thought. Read More >>

This Shape-Shifting, Pin-Headed Robot Lets You Feel Virtual Objects With Your Bare Hands

Virtual reality headsets today use your eyes and ears to make simulated experiences seem more real, but what about your other senses? Researchers at Stanford University have come up with a way for your hands and fingers to feel virtual objects with a unique robot that looks like an animated version of those Pin Art toys. Read More >>

Disney’s Extremely Weird Force Jacket Simulates the Feeling of Turning Into the Hulk

Are you cool with hugs? What about the most all-encompassing hug you’ve ever had? That just about sums up how Disney Research’s new force feedback jacket works. Using inflatable airbags, it can simulate physical experienceswhen you’re lost in VR, like getting hit by a snowball, or turning into a muscular beefcake in just a few seconds. Read More >>

virtual reality
Samsung is Tired of Waiting for VR-Exclusive TV Series, Decided to Make its Own

There's a fair bit of VR-compatible 360-degree video content out there for people to enjoy, but so far it's been pretty much restricted to scenery, porn, and phone launches that nobody really wants to watch in 360-degrees anyway. Samsung's clearly had enough of waiting for something new and interesting, so it's making its own TV shows for VR. Read More >>

giz asks
Is the VR Universe in Ready Player One Possible?

In 2018, nearly everything is in place for a descent into a Ready Player One-style dystopia. The way things are going, we should be destitute and beaten down by climate change long before the 2040s. All we’re missing, for now, is the technology. People are already more than happy to spend huge percentages of their lives hooked up to alternate realities (social media, MMO games, binged television) but these are all rudimentary compared to Ready Player One’s immersive, hyper-lifelike OASIS VR universe. Those looking to escape the grim, cash-squeezed drudgery of day-to-day life through fully-immersive VR will have to wait, for now, until someone invents a way to get 75% of the country’s population on the same platform. Read More >>

HTC Hopes 5G Will Make VR Headsets Lighter and Wireless

Here's one more thing to add to the list of reasons why you should care about 5G. According to HTC Product and Strategy VP Raymond Pao, 5G is the "perfect fit" for both VR and AR technologies, with the possibility of lighter headsets, wireless connectivity, and more realistic experiences". Read More >>

Vive Pro Review: Way More Beautiful, Way Better—Way Too Expensive

When the Vive and the Oculus Rift came out in the spring of 2016, they did something incredible: they made VR actually worth caring about. Previously, the closest thing people had come to virtual reality were weird sci-fi movies or half-baked products like the Virtual Boy. Yet even now, nearly two years later to the day since the original Vive arrived, VR headsets still aren’t a household commodity. While that might be a bit depressing for some of us, it’s not really that surprising, because the release of those original head-mounted displays was only just the beginning of a much bigger three-step cycle. Read More >>

PS VR Getting a Price Cut Tomorrow, Still Too Expensive

If you've just dropped some money on a PS VR headset, you might want to get a return request in. Sony's just announced that as of tomorrow the PS4's virtual reality system will be getting a price cut. Buy one today and you'll pay £350, but from tomorrow it'll be £260. Read More >>

Steven Spielberg Got Old

You might have missed it, basking in the glow of entertaining masterpieces like Jurassic Park, Jaws, and E.T., but Steven Spielberg, the architect of your childhood, is old. The director turned 71 in December and that does not, by itself, indicate he is old. Jane Fonda, for example, is 80-something and talks about social justice like a Tumblr teen. No—Spielberg’s descent into old-man-yells-at-cloud territory became apparent in the last two weeks as he’s entered the public eye to plug something beyond turgid historical dramas. Read More >>

virtual reality
Oculus Patents Hint it’s Working on Haptic VR Gloves

When it comes to virtual reality the whole 'immersion' thing is kind of ruined by the fact we have to use controllers to do anything. Some feel more natural than others, and still-unreleased devices take things a bit further, but two new patents from Oculus hint that the company is working on proper haptic feedback gloves. Read More >>

virtual reality
HTC’s Standalone Vive Focus Headset Will Hit the UK and the Rest of the World Later This Year

HTC has just announced that the standalone Vive Focus headset will be available outside China later this year, hitting the UK and other countries around the world. Read More >>

virtual reality
HTC Released an Upgraded Vive Tracker, But Didn’t Really Tell Anyone

Earlier this week HTC announced that the Vive Pro headset would cost £799 on its own, and that the original Vive bundle would get a price cut to £499. What it didn't announce was that it was also releasing an upgraded version of the Vive Tracker, the bizarre-looking devices that tracks real-world objects in virtual reality. Read More >>

HTC Can Have My £799 When It Finally Makes the Vive Pro Wireless

After months of teasing (including some great demos at CES), HTC’s Vive successor, the HTC Vive Pro, is finally on sale. It’ll cost £799 for the headset alone and ship beginning 5th April. While the upgraded dual-OLED displays and integrated headphones capable of 3D spatial audio are cool, the high-end Vive Pro won’t actually include the best part—the Vive Wireless Adapter. In January, HTC said the adapter would ship in Q3, or around the end of summer. Read More >>